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Dedicated to modeling and animating complex worlds.
July 12

Blender Tutorial links Update

The Tufts university video links are no longer linkable to the Tufts web site so here is a link to Niel Hirsigs web site with all the links to the videos and some new video's that he has realeased.

Niel Hirsigs Web Site

May 19

Blender 2.46 and Render Farming

 

The new Blender 2.46 has a sort of render farm built in.  Two new buttons are on the render output tab, "Touch" and  "No Overwrite". By activating these two buttons, frames that have been started in the renderer will not be over written by another instance of the renderer.

What I've done is created a (smb) shared drive on a linux server, which circumvents the Windows XP, Vista connections limit of 10, and set up all of my shared files, and directories. Anything that will be used by your .blend file should be stored on the shared drive.

Then I create a shortcut on that shared drive with my command line options, but I always save it with the same name so that I can reference it in the startup menu on a windows slave. Then whenever I start a slave computer I just hit the power button and it begins rendering the first available frame.

This technique does not allow for multiple jobs, but it's just me, and there is no way I can create multiple jobs fast enough for that to be a problem.

If multiple jobs is something important to you, you could set up Remote Desktop to all of you slaves and start each on the jobs you wish, but there is no way to qu up jobs as one job is finished.

April 18

Blender Noob Tutorials

 

These are links to many noob tutorials by Neal Hirsig. They are mostly basic Blender tutorials but there are a few advanced concepts covered but if you are new and would like to follow along with my project, you will really need to view these tutorials. They are all in Real Media format so you will need to get Real Player. 

 

I. Complete List of Video Tutorials

Blender Projects

 

Project Concept:

The concept for this Blender series is character modeling and animation. The character I propose to do will be a male alien warrior, humanoid in apperance but with subtle differences. He will be tall and thin with elongated extremities and digits. He will be modeled naked so that we may portray him in various stages of dress. Fully outfitted his common wear will arabic in nature. Loose fitting cloth wrappings tight around the waist, wrist and ankles.

We will dress him with dynamic cloth simulation. This is somthing I have not tried before so some trial and error will be nessasary to find the right combination of settings. I think I'm up to the challenge.

He will be outfitted with at least two props. The common sword of his clan and a energy beam weapon.

We are going to create a scene for him to interact in and with.

This is the picture from where i get my insperation. These look like proud warriors and I feel will make great subject matter. I will post several concept sketches working from this picture in the near future. Be sure to check back soon, i will post my progress.

December 22

Blender Tutorials

    I've decided to try my hand at blender video tutorial's.  I'm going to be a little ambishous and build a whole series from concept drawing to fully rigged character with shape targets for facial animation all in blender to show what can be done with blender animation studio. I will provide links to the video files and any relavent docs that may be required to follow along at home. We will take into concideration many aspects of the process to create good work flow habits and file management across a network.
    For those that have no knowledge of bender what so ever or those who need a refresher these are some links to video tutorials that explain much of the basics of the useage of blender, the interface and many of the basic features of blender. Please look at these first if you are a newbee or I believe you will be completely lost as we proceed. I will only briefly touch on the basics of the software as we begin the process.
 
 
 

Albert Barnett

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Semi-retired father of three and avid modeler and animator.
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